Warlords of Draenor

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Mizukichan
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Re: Warlords of Draenor

Post by Mizukichan » Wed Apr 15, 2015 9:24 pm

Jawohl! Formatierung ergänzt. ;)

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Cov
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Re: Warlords of Draenor

Post by Cov » Mon Apr 20, 2015 8:27 pm

WoW Token Coming April 21 in Europe
The Token will cost 20 Euro to purchase and the initial price is 35,000 gold. The current US price is ~22.5k.
hooray.

Zmokey
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Re: Warlords of Draenor

Post by Zmokey » Tue Apr 21, 2015 1:37 am

Heisst ingamegold schaufeln um das Abo zu sparen?

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Shareel
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Re: Warlords of Draenor

Post by Shareel » Tue Apr 21, 2015 6:18 am

Zmokey wrote:Heisst ingamegold schaufeln um das Abo zu sparen?
Schaufeln musst Du da nicht. Aktuell reicht spielen mit 2-3 Chars auf dem Account. Mit drei 100ern mach ich nur mit Garni Missionen 10-15K pro Woche.
“Das Problem hat, wenn überhaupt, lediglich in der Praxis Relevanz.”

Zmokey
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Re: Warlords of Draenor

Post by Zmokey » Tue Apr 21, 2015 4:51 pm

Ich hab die Regeln allerdings noch nicht ganz verstanden. Kann man die Tokens dann generell für Ingamegold im AH kaufen, oder muss die erst jemand, der eins für Echtgeld gekauft hat, reinstellen?

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Gefjun
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Re: Warlords of Draenor

Post by Gefjun » Tue Apr 21, 2015 5:18 pm

Zmokey wrote:Ich hab die Regeln allerdings noch nicht ganz verstanden. Kann man die Tokens dann generell für Ingamegold im AH kaufen, oder muss die erst jemand, der eins für Echtgeld gekauft hat, reinstellen?
Ein Spieler kauft sie, stellt sie ins AH, du kaufst sie für Gold von dort - wobei VK und EK Preis nicht identisch sein müssen, der Verkäufer bekommt immer das Gold das ihm beim einstellen angezeigt wird, der Käufer den aktuellen Tokenpreis (der sich automatisch anpasst, irgendwie). Einmal (für Gold) gekauft sind die Tokens außerdem Soulbound, also kein AH-Minigame damit.

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Gefjun
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Re: Warlords of Draenor

Post by Gefjun » Tue Apr 21, 2015 10:23 pm

The token is now over 43k for EU players.
Verkaufen verkaufen verkaufen!

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Cov
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Re: Warlords of Draenor

Post by Cov » Thu Apr 30, 2015 3:30 pm

New Dungeon Difficulty: Mythic
Mythic Dungeons are on a weekly lockout, and drop gear that's item level 685 680 with a chance for boss at the end to drop loot that's item level 700.
Zu den challenge modes noch andere schwere 5er .. bzw. twink-ausstattungs-instanzen. hooray.

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Shareel
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Re: Warlords of Draenor

Post by Shareel » Sun Jun 14, 2015 10:14 pm

In Patch 6.2, the team is looking into having diminishing returns on an account wide level for missions that reward gold. It is a nerf, but alleviates some of of the pressure to have many alts. It is a problem when it scales linearly and having six characters gives you six times the amount of gold, making you feel like you have to log into them all every night.
War irgendwie zu erwarten. Die Goldschwemme müssen sie in den Griff bekommen oder neue Spieler können das AH nur noch von aussen bewundern.
“Das Problem hat, wenn überhaupt, lediglich in der Praxis Relevanz.”

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Gefjun
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Re: Warlords of Draenor

Post by Gefjun » Thu Jun 18, 2015 2:22 pm

6.2 kommende Woche. Be prepared!
For tanks, having fun generally entails actively getting punched in the face. They're weird like that.

Neshi
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Re: Warlords of Draenor

Post by Neshi » Thu Jun 18, 2015 3:08 pm

:hupf:
Patch 6.2 – Fury of Hellfire
https://www.youtube.com/watch?v=QUtoLaQfC0A

Zmokey
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Re: Warlords of Draenor

Post by Zmokey » Thu Jun 18, 2015 3:37 pm

Shamans get a nice cosmetic glyph in Patch 6.2 that gives them another choice for their Ascendance form. Yay. :roll:

Weiss jemand ob man http://ptr.wowhead.com/item=128454/orde ... d-cooldown im Raid nutzen können wird?

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Shareel
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Re: Warlords of Draenor

Post by Shareel » Sat Aug 08, 2015 2:18 pm

Fel Lord Zakuun
Wake of Destruction should no longer multistrike and should not scale with the caster's damage modifiers.
Mir war auch neu das Schaden von Boss-Abilities mit Payerstats und Gear skalliert. Klingt für mich nach nem geilen Bug :)
“Das Problem hat, wenn überhaupt, lediglich in der Praxis Relevanz.”

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Cov
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Re: Warlords of Draenor

Post by Cov » Thu Oct 15, 2015 3:57 pm

Patch 6.2.3 auf dem Ptr
http://us.battle.net/wow/en/blog/19920153?page=1#1
World of Warcraft Patch 6.2.3 PTR
Updated October 13, 2015
New Timewalking Dungeons
A new Cataclysm Timewalking Bonus Event has been added to the holiday rotation, featuring the following dungeons:
End Time
Grim Batol
Lost City of Tol’vir
Stonecore
The Vortex Pinnacle
Throne of Tides
The existing Burning Crusade and Wrath of the Lich King Timewalking events have been expanded to include an additional dungeon each:
Magister’s Terrace (Burning Crusade)
Pit of Saron (Wrath of the Lich King)
New rare mount: Infinite Timereaver, has been added as a random drop from any Timewalking boss.
Added a vendor near the Cataclysm portals in Stormwind and Orgrimmar during the Cataclysm Timewalking Bonus Event that sells modernized Cataclysm gear and cool new toys.

Cross-Realm Mythic Raiding
Cross-Realm raiding has been enabled for Hellfire Citadel on Mythic difficulty. You’ll now be able to join with friends or fill that last raid spot to take on the most difficult encounters in Warlords of Draenor.

Item Upgrades and Valor are back!
Item upgrades are back! Players will be able to earn and spend Valor to upgrade items from Hellfire Citadel, items created from Baleful tokens in Tanaan Jungle, and all Draenor dungeon drops. All the items you’ve already earned are eligible for upgrades retroactively.
Characters can earn Valor in a number of ways.
Completing the first random Heroic Dungeon of the day
Completing Mythic Dungeons
Completing weekly Bonus Event quests
Completing a Raid Finder wing for Highmaul, Blackrock Foundry, or Hellfire Citadel for the first time each week.
To upgrade, visit your friendly neighborhood ethereal in Orgrimmar and Stormwind, or Stormshield and Warspear to upgrade your gear by 5 item levels at a time, up to twice per item, for a total potential boost of 10 item levels.

Improved Item Rewards
Mythic Dungeon Loot Improvements
Mythic Dungeons now have a chance to award items ranging from item level 685 to 725 in 5-item-level increments, with a progressively lower chance as item level increases.
Mythic Dungeon bosses now also have a chance to drop a new Heirloom Trinket that will scale up to level 110.
Baleful Item Level Boost
Baleful items now have a chance to create items ranging in quality from item level 655 to 695 in 5-item-level increments, with a progressively lower chance as item level increases.

Warlords Season 3
Around the release of Patch 6.2.3, a transition to Warlords Season 3 will take place. More information and details on the close of Warlords Season 2 and transition to the new season will be available in the future.
With the new season comes new gear. New Warmongering Aspirant gear scales up to PvP item level 715, Warmongering Combatant gear scales to 730, and Warmongering Gladiator gear scales to 740.

Raids and Dungeons
Hellfire Citadel
Defeating Archimonde on Heroic difficulty or higher will reward players with a mysterious fragment of dark power that begins a quest which will lead to the Grove Warden mount.

Items
Increased the drop rates of Felblight from Skinning, Mining, Herbalism, and Fishing by about 20%.
Valor-Punkte kommen zurück, 2mal 5ilvl Upgrades kommen zurück.

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Gefjun
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Re: Warlords of Draenor

Post by Gefjun » Sat Nov 14, 2015 5:18 am

During scheduled maintenance on Tuesday, November 17, we’ll release Patch 6.2.3, bringing cross-realm Mythic raiding, new Timewalking dungeons, the return of the Valor currency, the Grove Warden mount, and more to the game.

Tuesday’s maintenance period will also mark the end of the current PvP season and the beginning of Warlords Season 3. In the new season, you’ll have a chance to earn new PvP gear, including the Warmongering Aspirant (PvP item level 715), Warmongering Combatant (ilvl 730), and Warmongering Gladiator (ilvl 740) sets.

For those interested in diving into dungeons, the very first Cataclysm Timewalking Bonus Event begins Wednesday, November 18, featuring Grim Batol, Stonecore, Lost City of Tol’vir, Vortex Pinnacle, Throne of Tides, and End Time. We’re also expanding the Northrend Timewalking Bonus Event to include Pit of Saron and The Burning Crusade Timewalking Bonus Event to include Magister’s Terrace.
For tanks, having fun generally entails actively getting punched in the face. They're weird like that.

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